AV Glossary
AV Glossary A–Z
AV Glossary is a handy reference for audiovisual terms, acronyms, and definitions used in live sound, event production, and professional AV systems. Whether you are just starting or have years of experience, this AV glossary will help you make sense of the language used in professional audio and audiovisual technology.
- AFL (After Fade Listen) – Allows monitoring of a signal after the fader position
- Aux Send – Sends signal from a channel to monitors, effects, recordings, etc
- Bus – A path that combines multiple audio signals together
- Compressor – Reduces dynamic range by controlling loud signals
- Crossover – Splits audio frequencies into different ranges for speakers
- DCA / VCA – Controls multiple channels with one fader without changing routing
- De-esser – Reduces harsh sibilance in vocals
- DI Box (Direct Injection Box) – Converts instrument signals to balanced signals
- EQ (Equalizer) – Adjusts frequency content
- Feedback – Unwanted looping sound caused by microphones picking up speakers
- FOH (Front of House) – Audio mixing position for audience sound
- Gain Before Feedback – Maximum usable level before feedback occurs
- Graphic EQ – EQ with fixed frequency bands
- Headroom – Extra available level before distortion
- HPF (High Pass Filter) – Removes low frequencies
- Latency – Delay between input and output
- Limiter – Prevents the signal from exceeding a threshold
- Line Check – Verification that signals are present
- LR Mix – Left-right main mix
- Matrix – Routing outputs from multiple buses
- Monitor Mix – Performer’s listening mix
- Multicore / Snake – Cable carrying multiple audio channels
- PFL (Pre Fade Listen) – Monitor signal before fader
- Phase – Relationship between waveforms
- Pink Noise – Noise source used for tuning
- RTA (Real Time Analyzer) – Displays frequency response
- SMAART – Industry measurement software
- SPL (Sound Pressure Level) – Measurement of loudness
- Stage Box – Audio connection point on stage
- Subgroup – Grouping channels together
- Time Alignment – Delaying speakers for coherent arrival
- Balanced Signal – Audio connection using two conductors + ground to reject noise over long cable runs
- Clipping – Distortion caused by a signal exceeding the maximum level a device can handle
- Console (Digital Mixing Console) – Central hardware/software hub for routing, processing, and mixing all audio signals
- Dante – Audio-over-IP protocol used to send multiple channels of audio over standard network cable
- Decibel (dB) – Unit used to measure relative loudness or signal level
- Delay – Time offset applied to a signal, often used to align speakers or create effects
- Digital Snake – Stage box and cabling system that converts audio to digital for transport over a single network cable
- Ground Loop – Unwanted hum or buzz caused by multiple ground paths in a signal chain
- Impedance – Resistance a device presents to an audio signal, relevant when matching gear
- In-Ear Monitor (IEM) – Personal monitoring system worn in the ear instead of using floor wedges
- Mic Level vs Line Level – The difference in signal strength between a raw microphone output and a processed line-level signal
- Noise Floor – The baseline level of unwanted background noise in a system or environment
- Parametric EQ – EQ that allows adjustment of frequency, gain, and bandwidth at any point
- Patch Bay – Panel used to route and reroute audio connections between devices
- Phantom Power – DC voltage sent through a mic cable to power condenser microphones
- Ring Out – Process of finding and removing feedback-prone frequencies before a show
- Sample Rate – Number of times per second an analog signal is measured for digital conversion
- Shelving EQ – EQ type that boosts or cuts all frequencies above or below a set point
- Sidechain – Routing one signal to control the processing of another, commonly used in compression
- Signal-to-Noise Ratio (SNR) – The ratio between the useful signal level and background noise
- Sound Check – Pre-show process of testing and adjusting levels for all inputs and monitors
- THD (Total Harmonic Distortion) – Measurement of unwanted harmonic content added by a device
- Wedge – Floor-standing stage monitor speaker angled toward a performer
- A-Weighting – Frequency weighting curve applied to SPL measurements to approximate human hearing sensitivity
- Active Speaker – Loudspeaker with a built-in amplifier
- Air Absorption – Loss of high-frequency energy as sound travels through air over distance
- Amp Rack – Rack housing power amplifiers, typically at FOH or backstage
- Amplifier – Device that increases signal power to drive loudspeakers
- Analog-to-Digital Converter (ADC) – Converts an analog audio signal into digital data
- Anechoic Chamber – Room designed to eliminate reflections, used for acoustic testing
- Array Processing – DSP techniques used to control the coverage pattern of a speaker array
- Attack Time – How quickly a compressor or gate responds once its threshold is crossed
- Attenuation – Reduction in signal level
- Audio Interface – Hardware that connects analog audio equipment to a computer
- Auto-Mixer – System that automatically adjusts levels between multiple open microphones
- Bandpass Filter – Filter that only allows a specific frequency range to pass
- Bass Management – Routing low-frequency content from multiple channels to a subwoofer
- Bidirectional Microphone – Mic pattern that picks up sound from front and back, rejecting the sides
- Binaural Recording – Recording technique that captures audio to replicate natural human hearing
- Bit Rate – Amount of data processed per second in a digital audio stream
- Boundary Microphone – Mic designed to be placed on a flat surface, using reflected sound
- Bridging (Amplifier) – Combining two amp channels into one higher-power output
- Cardioid Microphone – Mic pattern that primarily picks up sound from the front, rejecting the rear
- Ceiling Speaker – Loudspeaker mounted into a ceiling for distributed audio coverage
- Channel Strip – The full set of controls for a single input on a mixing console
- Clip Gain – Gain adjustment applied to an audio region before it hits the fader
- Coaxial Speaker – Loudspeaker with multiple drivers mounted on the same axis
- Comb Filtering – Frequency cancellation caused by two similar signals arriving at slightly different times
- Combiner (Antenna) – Device that merges multiple wireless mic antennas into fewer inputs
- Compander – Device combining a compressor and expander, often used in wireless systems
- Condenser Microphone – Mic type using a charged diaphragm, generally more sensitive than dynamic mics
- Constant Directivity Horn – Horn design that maintains consistent coverage angle across frequencies
- Constant Voltage System (70V/100V) – Distributed speaker system used for large-area coverage with many speakers
- Contact Microphone – Mic that picks up vibrations directly from a surface rather than air
- Crest Factor – Ratio between peak level and average (RMS) level of a signal
- Cross-Talk – Unwanted bleed of signal from one channel into another
- D/A Converter (DAC) – Converts digital audio data back into an analog signal
- Damping Factor – Amplifier’s ability to control speaker cone movement after a signal stops
- dB SPL – Decibels of Sound Pressure Level, an absolute loudness measurement
- dBFS (Decibels Full Scale) – Digital audio level measurement referenced to the maximum before clipping
- dBu – Unit of voltage-referenced audio level, common in pro audio gear
- dBV – Unit of voltage-referenced audio level referenced to 1 volt
- Decay Time – Time it takes for a sound to fade after the source stops
- Diffusion (Acoustic) – Scattering of sound reflections to reduce echo and standing waves
- Digital Signal Processor (DSP) – Hardware/software that processes audio digitally for EQ, delay, crossover, etc
- Directivity Index – Measurement describing how focused a loudspeaker’s output is
- Dispersion Pattern – The horizontal and vertical spread of sound from a speaker
- Distortion – Unwanted alteration of a signal’s waveform
- Dolby Atmos (Live) – Object-based immersive audio format increasingly used in live production
- Downmix – Combining a multichannel mix into fewer channels
- Driver (Loudspeaker) – The individual transducer component inside a speaker cabinet
- Dynamic Microphone – Mic type using a moving coil, generally more rugged than condenser mics
- Early Reflections – First sound reflections to reach a listener after the direct sound
- Echo – Distinct, delayed repetition of a sound
- Electret Microphone – Condenser mic variant using a permanently charged material instead of external polarization
- Envelope (ADSR) – Attack, Decay, Sustain, Release — shape of a sound over time
- Equal Loudness Contour – Curve showing how perceived loudness varies with frequency at equal SPL
- Fader – Sliding control used to adjust channel or bus level
- Fill Speaker – Additional speaker used to cover gaps left by the main system
- Flat Frequency Response – Output that reproduces all frequencies at equal level
- Flown System – Loudspeaker array rigged and hung rather than ground-stacked
- Frequency Response – Range of frequencies a device can reproduce and how evenly
- Fundamental Frequency – Lowest frequency of a periodic waveform, defining its pitch
- Gain Staging – Setting levels through each stage of the signal chain to optimize headroom and noise
- Gate (Noise Gate) – Processor that mutes a signal below a set threshold
- Ground Lift – Switch that disconnects the ground pin to eliminate ground loop hum
- Haas Effect – Perceptual effect where closely timed sounds are heard as one, from the earlier source’s direction
- Harmonics – Frequencies that are whole-number multiples of the fundamental frequency
- High Shelf Filter – EQ filter boosting/cutting frequencies above a set point
- Horn-Loaded Speaker – Speaker using a horn to increase efficiency and control dispersion
- Hum – Low-frequency unwanted noise, often from electrical interference
- Hypercardioid Microphone – Narrow pickup pattern mic, more directional than cardioid
- Insert Point – Connection allowing external processing to be patched into a channel’s signal path
- Isolation Transformer – Transformer used to break ground loops and isolate circuits
- Line Array – Vertically stacked speaker system designed for controlled, long-throw coverage
- Lobing – Uneven coverage pattern caused by interference between multiple sound sources
- Low Shelf Filter – EQ filter boosting/cutting frequencies below a set point
- Loudspeaker Management System – Hardware/software controlling crossover, EQ, delay, and limiting for a PA system
- Lavalier Microphone – Small clip-on mic often used for speech and presenters
- MADI (Multichannel Audio Digital Interface) – Protocol for transporting many channels of digital audio over one cable
- Masking (Auditory) – Phenomenon where one sound makes another harder to perceive
- Mid-Side Miking – Stereo miking technique using a mid and side microphone pair
- Mono Compatibility – Whether a stereo mix retains its balance and clarity when summed to mono
- Mult (Splitter) – Device that splits one signal into multiple identical outputs
- Notch Filter – Very narrow EQ cut used to remove a specific problem frequency
- Nyquist Frequency – Highest frequency that can be accurately captured at a given sample rate
- Off-Axis Coloration – Change in tonal quality of a mic or speaker when heard away from its main axis
- Omni-directional Microphone – Mic that picks up sound equally from all directions
- On-Axis Response – Frequency response measured directly in front of a mic or speaker
- Op-Amp – Operational amplifier, a core building block in analog audio circuits
- Optical Cable (ADAT/TOSLINK) – Fiber-optic cable used to transmit digital audio
- Outboard Gear – External hardware processors used alongside a console
- Overdub – Recording additional material on top of an existing track
- Passive Speaker – Speaker that requires an external amplifier
- Peak Meter – Meter showing the highest instantaneous level of a signal
- Phantom Image – Perceived sound source location created between two speakers
- Phase Cancellation – Loss of signal caused by two identical waveforms being out of phase
- Phasing Alignment (Sub Array) – Technique for arranging subwoofers to control low-frequency coverage
- Plosive – Burst of air (e.g. “p” or “b” sounds) that can cause a mic pop
- Polar Pattern – Graphical representation of a microphone’s directional sensitivity
- Pop Filter – Screen placed in front of a mic to reduce plosives
- Power Amplifier – Amplifier stage that drives loudspeakers directly
- Preamp – Stage that boosts a mic-level signal up to line level
- Precedence Effect – Perceptual effect where sound localization is dominated by the first-arriving sound
- Presence Boost – EQ boost in the upper-midrange to add clarity or “presence”
- Proximity Effect – Bass boost that occurs when a directional mic is used very close to a source
- Q Factor – Measurement of how narrow or wide an EQ band is
- Rack Unit (RU) – Standard unit of measurement for rack-mounted equipment height
- Redundant System (Audio) – Backup signal path or device used to maintain uptime if primary fails
- Ribbon Microphone – Mic type using a thin ribbon element, known for smooth high-frequency response
- Room Mode – Resonant frequency caused by sound reflecting between parallel surfaces in a room
- Sample and Hold – Circuit that captures and holds a signal value at intervals
- Sensitivity (Microphone) – Measurement of a mic’s output level for a given input SPL
- Shotgun Microphone – Highly directional mic used to isolate sound from a distance
- Signal Chain – The full path a signal travels from source to output
- Signal Flow – The order and direction in which audio moves through a system
- Slew Rate – Speed at which an amplifier can change its output voltage
- Small Diaphragm Condenser – Condenser mic type known for accurate transient response
- Soft Knee Compression – Compression style with a gradual transition into gain reduction
- Sound Reinforcement – Use of amplification to increase or extend the reach of live sound
- Sound Wave – Vibration that travels through a medium as audible sound
- Speaker Tap (70V) – Connection point on a transformer speaker allowing selectable power levels
- Splay Angle – The angle between adjacent boxes in a line array
- Stack (PA) – Ground-stacked arrangement of loudspeakers
- Standing Wave – Stationary interference pattern caused by reflected sound in an enclosed space
- Stereo Imaging – Perceived width and placement of sound sources across the stereo field
- Subwoofer Cardioid Array – Subwoofer arrangement designed to reduce low-end bleed to the stage
- Supercardioid Microphone – Directional mic pattern between cardioid and hypercardioid
- Tap Delay – Delay effect using multiple, separately timed repeats
- Threshold (Compression) – Level at which a compressor or gate begins to act
- Throw Distance (Speaker) – Distance a speaker system is designed to effectively cover
- Timbre – The tonal quality that distinguishes one sound source from another
- Transient – Short, sharp burst of energy at the start of a sound
- Transformer Balanced – Balanced audio circuit using a transformer for isolation and noise rejection
- Trim Gain – Input gain adjustment on a channel, set before other processing
- Unbalanced Signal – Audio connection using a single conductor and ground, more prone to noise
- Unity Gain – Point at which a device’s output level equals its input level
- USB Audio Interface – Interface connecting analog audio to a computer via USB
- VCA Group – Group of channels controlled by a single VCA fader without altering the mix bus routing
- Vocal Rider – Automatic level-riding plugin/process used to keep vocals consistent
- Voicing (System Tuning) – Process of EQing and adjusting a PA system to sound consistent across a venue
- Wall Wart (Power Supply) – Plug-in external power adapter for small audio devices
- Waveform – Visual representation of a sound’s amplitude over time
- Windscreen – Foam or fur cover placed over a mic to reduce wind noise
- Wireless Frequency Coordination – Planning wireless mic/IEM frequencies to avoid interference
- XLR Connector – Standard 3-pin balanced audio connector
- Zone Mixing – Creating separate audio mixes for different physical areas of a venue
- Aspect Ratio – Relationship between width and height
- Blackmagic – Common video production hardware ecosystem
- Capture Card – Converts video signals into computer inputs
- Chroma Key – Removes colored backgrounds
- EDID – Display communication information
- Frame Rate – Number of frames per second
- Genlock – Synchronizes video devices
- HDMI – Consumer digital video connection
- IMAG (Image Magnification) – Live camera feed projection
- LED Processor – Controls LED displays
- NDI – Network-based video transport protocol
- Refresh Rate – How frequently displays refresh
- Resolution – Pixel dimensions
- Scaler – Converts video formats or resolutions
- SDI – Professional video connection
- Switcher – Device used to switch video sources
- Video Wall – Multiple displays forming one screen
- Bit Depth – Amount of color/tonal information captured per pixel
- Codec – Method used to compress and decompress video/audio data
- Color Grading – Adjusting color and tone of video footage for consistency or look
- Fiber Optic Video Transmission – Sending video signals over fiber cable for long distances without signal loss
- HDCP – Copy-protection standard that can affect signal compatibility between devices
- Keying – Process of isolating part of an image (e.g. via chroma key) to composite with another source
- Lower Third – On-screen graphic overlay, usually showing names or titles
- Media Server – Device that plays back and manages video content for screens and projection
- Multiviewer – Device that displays multiple video sources on one screen for monitoring
- Pixel Pitch – Distance between LED pixels on a display, determining resolution at a given viewing distance
- PTZ Camera – Camera with remote Pan-Tilt-Zoom control, often operated without an on-site camera operator
- Vision Mixer – Person or device that switches between multiple camera/video sources live
- White Balance – Camera setting that corrects color so whites appear neutral under different lighting
- 3G-SDI – SDI standard supporting higher bandwidth for HD/3D video
- 4K UHD – Ultra High Definition resolution, roughly four times 1080p
- 8K – Resolution standard offering four times the pixel count of 4K
- Alpha Channel – Image data used to define transparency for compositing
- Ambient Light Sensor – Sensor used to auto-adjust display brightness based on room light
- Analog Video – Video signal represented as a continuously varying waveform, pre-digital
- Anamorphic Lens – Lens that compresses a wide image onto a standard sensor
- Aperture – Camera lens opening that controls how much light reaches the sensor
- Backdrop LED Wall – LED display used as a scenic backdrop rather than for content playback
- Baseband Video – Uncompressed video signal transmitted directly, as opposed to encoded/compressed
- Bezel (Display) – Frame around a screen, relevant when tiling multiple displays
- Bit Rate (Video) – Amount of data processed per second in a video stream
- Blanking Interval – Portion of a video signal reserved for sync information, not image data
- Bloom (Image Artifact) – Overexposed highlight spreading beyond its actual boundary
- Broadcast Camera – Camera built to professional broadcast standards for live production
- Camera Shading – Adjusting camera exposure/color to match multiple cameras in a shoot
- Chromatic Aberration – Color fringing caused by a lens failing to focus all colors at the same point
- Color Bars – Standard test pattern used to calibrate video equipment
- Color Correction – Adjusting footage to achieve accurate or consistent color
- Color Space – Defined range of colors a video system can represent (e.g. Rec.709, Rec.2020)
- Component Video – Analog video signal split into separate luma/chroma components
- Composite Video – Analog video signal combining all information into a single channel
- Contrast Ratio – Difference between the brightest and darkest a display can produce
- Convergence (Projector) – Alignment of a projector’s color channels to form a sharp image
- Cross Conversion – Converting video between different formats or standards
- DCI 4K (Cinema) – Digital Cinema Initiatives 4K standard used in theatrical projection
- De-interlacing – Converting interlaced video into progressive scan
- Depth of Field – Range of distance in a shot that appears acceptably in focus
- Digital Video Interface (DVI) – Digital video connector predating widespread HDMI use
- Dropout (Signal Loss) – Momentary loss of video signal or data
- Dynamic Range (HDR) – Range between the darkest and brightest parts an image can represent
- Edge Blending – Technique for smoothly overlapping multiple projected images into one seamless picture
- EDID Handshake – Process where a display communicates its capabilities to a source device
- Encoder (Streaming) – Device/software that compresses video for transmission or streaming
- Fiber Converter – Device converting video signals between copper and fiber transmission
- Field of View (Camera) – Extent of a scene visible through a camera lens
- Flicker-Free (LED) – LED product designed to avoid visible flicker on camera
- Focus Puller – Camera crew member responsible for maintaining focus during a shot
- Follow Focus – Manual device used to precisely adjust lens focus during filming
- Frame Buffer – Memory that holds image data for a single video frame before display
- Frame Sync – Process of aligning multiple video sources to a common timing reference
- Genlock Reference (Blackburst) – Reference signal used to synchronize multiple video devices
- Ghosting (Display Artifact) – Faint trailing image left behind moving content on a display
- Gooseneck Camera – Small flexible camera used for close-up or confidence monitoring shots
- HDBaseT – Standard for transmitting video, audio, and control signals over a single cable
- HDR (High Dynamic Range) – Video format capturing a wider range of brightness and color than SDR
- HD-SDI – SDI standard for transmitting uncompressed HD video
- Hot-Pluggable Interface – Connection that can be connected/disconnected without powering down the device
- Image Magnification System – Full video system supporting live camera projection for large audiences
- Input Card (Switcher) – Modular card adding input connections to a video switcher
- Interlaced Video – Video format where each frame is displayed as two alternating fields
- IP Video (Video over IP) – Transmitting video signals over standard IP network infrastructure
- ISO Record (Isolated Camera Feed) – Recording each individual camera separately, not just the switched program
- Jitter (Video Signal) – Small timing variations that can degrade video signal quality
- Key/Fill Camera – Camera pairing used in chroma key setups for talent and background
- LED Cabinet – Individual modular panel unit that makes up a larger LED wall
- LED Tile – Small modular LED panel used to build displays of varying sizes
- Letterboxing – Black bars added above/below an image to preserve its original aspect ratio
- Line Doubler – Device that converts interlaced video to a higher-resolution progressive signal
- Live Switching – Real-time cutting between multiple video sources during a broadcast
- Loop Out – Output that passes a signal through to another device unchanged
- Luminance – The brightness component of a video signal
- Matrix Router – Device allowing any video input to be routed to any output
- Mosaic Mode (Video Wall) – Displaying one large image split across multiple screens
- Native Resolution – The actual physical pixel resolution of a display
- NDI HX – Compressed variant of NDI designed for lower-bandwidth network video
- Optical Splitter – Device that duplicates a fiber video signal to multiple destinations
- Output Card (Switcher) – Modular card adding output connections to a video switcher
- Overscan – Portion of an image extending beyond the visible edge of a display
- Pillarboxing – Black bars added on the sides of an image to preserve aspect ratio
- Pixel Binning – Combining sensor pixels to improve low-light performance at reduced resolution
- Progressive Scan – Video format displaying a full frame in one pass, rather than interlaced fields
- Projection Mapping – Projecting video onto irregular surfaces to match their geometry
- Projector Lumens – Measurement of a projector’s brightness output
- Projector Lens Ratio – Throw distance to image width ratio for a given projector lens
- RAID Storage (Video Server) – Redundant storage array used for reliable video playback/recording
- Rasterizer – Component converting image data into a grid of displayable pixels
- Rear Projection – Projecting an image from behind a translucent screen
- RGB Color Model – Color model combining red, green, and blue to produce the visible spectrum
- RGBW LED – LED fixture/display adding a white element to standard RGB mixing
- Scan Converter – Device converting between different video scanning formats or resolutions
- Screen Gain – Measurement of how much a projection surface reflects light back toward viewers
- Seamless Switching – Switching between video sources without a visible cut or glitch
- Sensor Size (Camera) – Physical size of a camera’s image sensor, affecting field of view and depth of field
- Signal Extender – Device used to send video signals over longer distances than a standard cable allows
- Simulcast – Broadcasting the same content across multiple platforms or channels simultaneously
- Slow Motion Camera – Camera capable of high frame-rate capture for slow-motion playback
- Split Screen – Displaying multiple video sources simultaneously within one frame
- Streaming Bitrate – Data rate at which a live stream is encoded and transmitted
- Studio Camera – Camera designed for fixed, in-studio broadcast use
- Sync Generator – Device producing timing reference signals for multiple video devices
- Tally Light – Indicator light on a camera showing when it is live on program
- Teleprompter – Device displaying scrolling text to a presenter, reflected near the camera lens
- Test Pattern – Standardized image used to check and calibrate video equipment
- Throw Ratio (Projector) – Ratio of projector distance to resulting image width
- Time Code – Sequential numbering system used to synchronize video and audio
- Transcoding – Converting video from one compressed format to another
- Underscan – Displaying an image slightly smaller than the visible screen area
- Uncompressed Video – Video signal with no data compression applied
- Upscaling – Increasing a video signal’s resolution to match a higher-resolution display
- USB Capture Device – Hardware for capturing video into a computer via USB
- Vectorscope – Monitor used to analyze the color/hue accuracy of a video signal
- Video Distribution Amplifier (DA) – Device that splits and boosts a video signal to multiple outputs
- Video Extender – Device transmitting video signal over longer cable runs than standard limits allow
- Video Matrix Switcher – Switcher allowing flexible routing between multiple video inputs and outputs
- Video Server – Computer system dedicated to storing and playing back video content
- Video Wall Controller – Processor that manages content distribution across a multi-screen video wall
- Viewfinder – Camera eyepiece or screen used by an operator to frame a shot
- Virtual Camera – Software-based camera output used to feed a computer image as a video source
- Waveform Monitor – Monitor used to analyze the luminance/brightness levels of a video signal
- WDR (Wide Dynamic Range) – Camera feature that balances exposure in high-contrast scenes
- Widescreen – Video format wider than the traditional 4:3 aspect ratio
- Windowing (Video Wall) – Displaying separate content sources within defined regions of a video wall
- Wireless Camera System – Camera transmitting its video signal without a physical cable run
- YUV Color Space – Color model separating luma from chroma information, common in video processing
- Zebra Pattern (Exposure) – Camera display aid highlighting overexposed areas of an image
- Zoom Lens – Lens with an adjustable focal length
- Backup Recording (ISO) – Redundant recording of individual camera feeds as a safety net
- Cinema Camera – Camera built for high-end film/video production with cinema-grade image quality
- Content Server Redundancy – Backup playback system used to prevent content dropouts
- Curved LED Screen – LED display built or configured with a curved viewing surface
- Digital Cinema Package (DCP) – Standardized file format for delivering content to cinema projectors
- Display Calibration – Process of adjusting a display to accurately reproduce color and brightness
- Downstream Keyer – Switcher function that overlays graphics on top of the final program output
- Dual Link SDI – Method of combining two SDI signals to carry higher-bandwidth video
- Fiber Backbone – Core fiber infrastructure connecting major video distribution points at a venue
- Frame Rate Conversion – Converting video between different frame rates
- Ganged Displays – Multiple displays configured and controlled together as one unit
- Graphics Overlay – Text or imagery layered on top of a live video feed
- HD Camera Chain – Full signal path from camera head to base station and control unit
- Image Processor – Device applying scaling, correction, or enhancement to a video signal
- Interpolation (Video Scaling) – Technique used to estimate pixel values when resizing video
- Lens Flare – Light artifact caused by light scattering within a camera lens
- Live Graphics Package – Software system used to generate and control on-screen graphics live
- Motion Blur – Blurring of moving elements in a frame, related to shutter speed
- Optical Zoom – Zoom achieved through physical lens elements, as opposed to digital cropping
- Rack-Mounted Video Processor – Video processing hardware installed in a standard equipment rack
- Beam Angle – Spread of light output
- CMY Mixing – Color mixing system
- Cue – Programmed lighting action
- DMX – Communication protocol for lighting control
- Fixture – Lighting unit
- Follow Spot – Manually operated spotlight
- Gobo – Pattern inserted into lighting fixture
- Haze – Atmospheric effect enhancing beams
- Lux – Measurement of illumination
- Moving Head – Motorized intelligent fixture
- PAR Can – Traditional stage light
- Patch – Assigning fixtures to control channels
- Pixel Mapping – Controlling individual LED pixels
- Universe – 512 DMX channels
- Wash Light – Broad coverage lighting
- Barn Doors – Adjustable flaps on a fixture used to shape and control the edge of a light beam
- Blackout – Cue that cuts all stage lighting instantly
- Color Temperature – Measurement (in Kelvin) describing the warmth or coolness of a light source
- Dimmer – Device that controls the intensity of a lighting fixture
- Gel – Colored filter placed in front of a fixture to change the color of light
- Hazer – Device that produces fine atmospheric haze to make light beams visible
- Intensity – The brightness level of a lighting fixture
- Lighting Console – Control desk used to program and run lighting cues
- Pan and Tilt – The horizontal and vertical movement range of a moving fixture
- Practical Light – A light source visible on stage/set as part of the scenery, not just for illumination
- Rigging Point – A fixed structural point used to hang lighting or other equipment safely
- Strobe – Rapid flashing light effect
- Truss – Metal structure used to hang lighting, video, and speaker equipment above stage or audience
- Accent Lighting – Lighting used to highlight a specific area or object rather than provide general coverage
- Additive Color Mixing – Combining colored light (e.g. red, green, blue) to create new colors
- Ambient Light – General background light level in an environment
- Arc Lamp – High-intensity light source used in some fixtures, producing light via an electric arc
- Architectural Lighting – Fixed lighting integrated into a building or venue’s structure
- Art-Net – Protocol used to transmit DMX lighting data over standard Ethernet networks
- Ballast – Component that regulates power to certain lamp types
- Base Plate (Fixture Mount) – Weighted or fixed plate used to mount a lighting fixture on the ground
- Beam Projector – Fixture producing a tight, parallel beam of light with minimal spread
- Beam Shaper – Optic or accessory used to reshape a fixture’s beam output
- Bounce Light – Light reflected off a surface rather than aimed directly at the subject
- Break-Out Box (DMX) – Device splitting a single DMX line into multiple connector outputs
- Bump Button (Console) – Console button used to trigger a look at full intensity momentarily
- C-Clamp – Standard clamp used to rig fixtures onto truss or pipe
- Chase (Lighting Effect) – Sequential lighting effect moving across a series of fixtures
- Chip (LED) – Individual light-emitting diode element within an LED fixture
- Circuit (Dimmer Circuit) – Individual controllable power output on a dimming system
- Color Mixing System – Fixture system that blends colors using multiple LED or filter channels
- Color Rendering Index (CRI) – Measurement of how accurately a light source renders colors compared to natural light
- Console Programmer – Person responsible for programming lighting cues into the console
- Cross Fade – Transition where one lighting look fades out as another fades in
- Cyc Light (Cyclorama Light) – Fixture designed to evenly wash a cyclorama or backdrop
- Diffuser (Lighting) – Material placed in front of a fixture to soften and spread its light
- Dimmer Curve – Response curve describing how a dimmer’s output changes relative to its control signal
- Dimmer Pack – Portable unit housing multiple dimmer circuits
- Dip Switch (DMX Addressing) – Physical switches used to manually set a fixture’s DMX address
- Direct Address Mode – Fixture addressing method assigning a specific DMX start address
- Downlight – Fixture aimed downward, typically mounted overhead
- Effects Wheel – Rotating disc inside a fixture used to project moving patterns
- Ellipsoidal Reflector Spotlight (ERS) – Fixture producing a sharp, shapeable beam, often used for gobo projection
- Encoder Wheel (Console) – Rotary control on a lighting console used to adjust fixture parameters
- Fade Time – Duration over which a lighting cue transitions from one state to another
- Fan Cooling (Fixture) – Active cooling system used in high-output fixtures
- Fixture Library – Console database containing profiles for different lighting fixture models
- Fixture Personality – Set of parameters defining how a console controls a specific fixture
- Flat Field Wash – Even, uniform light output across a wash fixture’s beam
- Floor Package (Lighting) – Fixtures placed on the ground or stage floor rather than rigged overhead
- Fly Bar – Overhead pipe or truss used to rig lighting fixtures
- Focus (Lighting) – Process of aiming and adjusting fixtures to their intended position
- Footlight – Fixture positioned at stage level, lighting performers from below
- Fresnel Fixture – Fixture using a stepped lens producing a soft-edged beam
- Front Light – Lighting angle illuminating the front of a subject
- Full Range Zoom – Fixture capability to adjust beam angle across its full available range
- Gaffer (Lighting Role) – Chief lighting technician on a production, particularly in film/TV
- Gel Frame – Frame holding a color gel in front of a fixture
- Genie Lift – Vertical mobile lift used to access rigging points
- Ghost Load (Dimmer) – Dummy load added to a dimmer circuit to prevent flicker on very low loads
- GrandMA – Widely used family of professional lighting consoles
- Grid (Lighting Grid) – Overhead structure of truss/pipe used to mount lighting fixtures
- Hang and Focus – Process of rigging fixtures in place and then aiming them
- Hard Edge Beam – Sharply defined beam of light with minimal spread
- High Output LED – LED fixture designed for maximum brightness output
- Hoist Point – Point used to lift and hang rigging or fixtures
- Hot Spot – Bright, uneven concentration of light within a beam
- House Lights – General lighting illuminating the audience area
- Hue and Saturation – Color parameters used to define and adjust a fixture’s output color
- Hybrid Fixture – Fixture combining beam, spot, and wash functions in one unit
- IGBT Dimmer – Dimmer technology using Insulated-Gate Bipolar Transistors for smoother control
- Iris (Lighting Fixture) – Adjustable aperture used to control beam size
- Key Light – Primary light source illuminating a subject
- Kelvin Scale – Temperature scale used to describe the color of light sources
- LED Driver – Electronic component regulating power delivered to an LED fixture
- LED Strip – Flexible linear strip of LEDs used for accent or architectural lighting
- Lens Tube – Interchangeable optic assembly on certain lighting fixtures
- Light Plot – Diagram showing the position and type of every lighting fixture for a production
- Light Curtain – Row of lights creating a visual barrier or wash effect
- Linear Fixture – Long, narrow fixture used for wash or accent lighting
- Live Cue Stack – The active sequence of programmed cues running during a show
- Look (Lighting State) – A specific combination of lighting settings creating a visual moment
- Low Voltage Lighting – Lighting systems operating below standard mains voltage
- Lumen Output – Total quantity of visible light produced by a fixture
- Macro (Console Programming) – Programmed sequence of console commands triggered by a single action
- Master Fader (Lighting) – Console control governing the overall output level of multiple channels
- Mega Lite (Effect Fixture) – Multi-lamp fixture producing chase and strobe effects
- Motorized Fixture – Fixture with automated pan/tilt or other moving parts
- Node (DMX/Art-Net) – Device converting data between DMX and network-based lighting protocols
- Optics (Fixture) – The lens and reflector components determining a fixture’s beam characteristics
- Palette (Console Programming) – Stored reference values (e.g. position, color) used to build cues quickly
- Par 64 – Common traditional par-style fixture, named for its lamp size
- Pixel Tape – Individually addressable LED tape used for detailed pixel-mapped effects
- Playback Fader – Console fader used to trigger and control a stored cue
- Plot Symbol – Standardized icon representing a fixture type on a light plot
- Pole Operator – Crew member operating a follow spot from a fixed position
- Power Distro (Lighting Power) – Distribution unit splitting power to multiple lighting circuits
- Pre-Rig – Rigging fixtures in advance of the main production day
- Prism Effect – Optical effect splitting a beam into multiple beams
- Profile Fixture – Fixture type capable of sharp-edged, shapeable beams, often via shutters or gobos
- Projection (Gobo Projection) – Using a fixture to project a patterned image or texture
- Rainbow Effect – Color-cycling effect produced by a rotating color wheel
- Reflector – Component directing light output from the lamp toward the lens
- RGBA/RGBW Mixing – Color mixing systems adding amber or white to standard RGB LEDs
- Rigger (Role) – Crew member responsible for safely hanging equipment
- Safety Cable – Secondary cable securing a fixture in case its primary mount fails
- Scene (Lighting Console) – A saved lighting state that can be recalled
- Scroller (Color Scroller) – Motorized device cycling through a strip of color gels on a fixture
- Sidelight – Lighting angle illuminating a subject from the side
- Sine Wave Dimming – Dimming method that reduces flicker compared to standard phase-cut dimming
- Smoke Machine – Device producing dense smoke for atmospheric or effect purposes
- Snap Change (Cue) – Instant lighting cue transition with no fade
- Soft Patch – Reassigning fixture control addresses within the console software, without rewiring
- Special (Lighting Cue) – A cue or fixture setting created for a single specific moment
- Spot Focus – Narrow, concentrated focus setting on a fixture
- Static Fixture – Fixture with no moving parts, fixed in position and orientation
- Strip Light – Row of small lamps used for washes or backdrops
- Sub Master – Console fader controlling a group of channels together
- Swivel Clamp – Rigging clamp allowing rotational adjustment of a fixture’s angle
- Tilt Lock – Mechanism locking a fixture’s vertical angle in place
- Top Light – Lighting angle illuminating a subject directly from above
- Tracking (Console Cue) – Console behavior where a parameter carries forward until explicitly changed
- Trim Height – The rigged height of a truss or fixture above the stage
- Uplight – Fixture placed on the ground, lighting upward
- UV Light (Blacklight) – Fixture producing ultraviolet light, used for fluorescent effects
- Variable White Fixture – Fixture capable of adjusting its white color temperature
- Voltage Drop (Lighting Power) – Loss of voltage over a cable run, relevant for long power distribution
- Wall Wash – Even lighting coverage applied across a wall or backdrop
- Warm White / Cool White – Descriptive color temperature categories for white light output
- Wireless DMX – Transmitting DMX lighting control data without a physical data cable
- Xenon Lamp – High-intensity lamp type used in some follow spots and projectors
- Zoom Range (Fixture) – The adjustable beam angle range of a fixture’s zoom function
- Zoom Wash – Wash fixture with an adjustable beam angle
- Blinder – Audience-facing fixture used to flood the crowd with light for effect
- Cable Ramp – Protective ramp used to route power/data cable across walkways safely
- Color Wheel – Rotating disc of color filters used to change a fixture’s output color
- Constant Current LED Driver – LED driver type maintaining steady current for consistent brightness
- Dichroic Filter – Filter that reflects specific wavelengths of light while transmitting others
- Dimmer Rack – Rack-mounted housing for multiple dimmer modules
- Fixture Weight Rating – Maximum safe rigging weight specification for a fixture
- Focus Chart – Reference chart used to check and verify a fixture’s sharp focus
- Groundrow Light – Low-profile fixture placed at stage level to wash the bottom of a backdrop
- Haze Density – Level of atmospheric haze in a space, affecting beam visibility
- Instrument Schedule – Document listing every fixture, its type, position, and purpose
- Lighting Designer (LD) – Person responsible for designing a production’s lighting concept
- Load Calculation (Lighting) – Calculating total power draw of a lighting rig for safe distribution
- Multi-Cell Fixture – LED wash fixture built from several individually controllable segments
- Patch Panel (Dimming) – Panel used to route dimmer circuits to specific outlets
- Power Multi (Cable) – Multi-circuit power cable distributing several feeds through one run
- Rigging Motor (Chain Hoist) – Motorized hoist used to raise and lower rigged equipment
- Sandbag (Rigging Weight) – Weight used to secure ground-supported stands and bases
- Shutter Cut (ERS) – Using a fixture’s internal shutters to shape or hard-edge a beam
- Timecode Sync (Lighting) – Synchronizing lighting cues to a timecode reference, often for automated shows
- Yoke (Fixture Mounting Arm) – U-shaped bracket allowing a fixture to pan and tilt
- Advance – Planning communication before the event
- Backline – Musical equipment on stage
- Call Time – Scheduled arrival time
- Changeover – Transition between acts
- Cue Sheet – Running order document
- Dry Hire – Equipment rental without operators
- Load In – Moving equipment into the venue
- Load Out – Removing equipment after the event
- Production Schedule – Timeline of activities
- Rigging – Hanging equipment safely
- Show Caller – Person directing event flow
- Site Recce – Venue inspection
- Stage Plot – Diagram of stage layout
- Strike – Dismantling equipment
- Technical Rider – Equipment requirements document
- Turnaround Time – Time between events
- Certificate of Insurance (COI) – Document proving event/vendor insurance coverage, often required by venues
- Contingency Plan – Backup plan for equipment failure, weather, or schedule disruption
- Crew Call – Scheduled time crew members are required to arrive
- Ground Support – Freestanding rigging structure used when a venue has no fly points
- Hospitality Rider – Document listing an artist’s non-technical requirements (food, dressing room, etc.)
- Load Plan – Diagram or document showing how equipment will be packed/loaded into transport
- Pre-Production Meeting – Planning meeting held before an event to align all departments
- Production Manager – Person overseeing all technical departments and logistics for an event
- Run of Show (ROS) – Minute-by-minute document detailing the sequence of an event
- Stage Manager – Person coordinating what happens on stage during a live show
- Venue Walkthrough – On-site inspection of a venue before the event to confirm logistics and layout
- Access Control (Event) – System managing who can enter specific areas of an event
- Accreditation (Event Pass) – Credential system verifying authorization to access an event or area
- AV Integrator – Company or professional that designs and installs permanent AV systems
- Backstage Pass – Credential granting access to restricted backstage areas
- Barricade (Crowd Control) – Physical barrier used to manage crowd flow and safety
- Bump In / Bump Out – Term for load-in and load-out, common in some regions
- Call Sheet – Document listing schedule, contacts, and logistics for a shoot or event day
- Cast and Crew List – Master roster of all personnel involved in a production
- Catering Schedule – Timeline for meal service during an event’s production days
- Change Room – Dedicated space for performers or crew to change clothing/costumes
- Crowd Management Plan – Formal plan for safely handling audience movement and density
- Deck Plan (Venue Layout) – Detailed layout of a venue’s floor and staging areas
- Delivery Schedule – Timeline coordinating when equipment or materials arrive on site
- Department Head – Lead person responsible for a specific production department
- Dock (Loading Dock) – Venue area designated for vehicle loading and unloading
- Dress Rehearsal – Full run-through of a show under near-final conditions
- Drop-Off Point – Designated location for vehicles to unload passengers or goods
- Emergency Action Plan – Documented procedures for responding to on-site emergencies
- Equipment Manifest – Itemized list of all equipment being transported or used
- Event Brief – Summary document outlining an event’s goals, scope, and key details
- Event Insurance – Insurance coverage specific to risks associated with running an event
- Event Producer – Person overseeing the overall creative and logistical execution of an event
- Event Timeline – Chronological schedule of all activities across an event
- Exclusivity Clause (Vendor Contract) – Contract term restricting a vendor’s ability to work with competitors
- Fabrication Schedule (Set Build) – Timeline for building physical set pieces or staging elements
- Final Walkthrough – Last on-site inspection before an event begins
- Fire Marshal Sign-off – Approval from fire safety authorities required before an event can proceed
- Fit-Up – Term for load-in/setup, commonly used in UK/theatre contexts
- Floor Manager – Person coordinating activity on the event floor during the show
- Floor Plan (Event) – Diagram showing the layout of staging, seating, and equipment at a venue
- Force Majeure Clause – Contract clause addressing cancellation due to uncontrollable events
- Freight Elevator Access – Confirmed access to a venue’s freight elevator for equipment moves
- Freight Schedule – Timeline for shipping and receiving production equipment
- Gantt Chart (Production Planning) – Visual timeline chart used to plan overlapping production tasks
- Green Room – Backstage waiting/relaxation area for performers before going on
- Ground Transportation – Logistics for moving crew, talent, or equipment by road
- Guest List Management – Coordinating and verifying invited attendees for an event
- Hard Card (Access Pass) – Laminated, non-expiring credential typically used for senior crew
- Head Count – Total number of people expected or present at an event
- Health and Safety Plan – Formal documentation of safety procedures and risk controls for an event
- Hospitality Coordinator – Person managing catering, greenrooms, and guest comfort
- Housekeeping (Venue Term) – General upkeep and cleanliness services within a venue
- Incident Report – Formal documentation of any safety incident or issue during an event
- Ingress / Egress – Entry and exit routes for an audience or venue
- Job Sheet – Work order document detailing tasks assigned to a crew or vendor
- Kick-Off Meeting – Initial planning meeting bringing together key stakeholders for a production
- Kill Fee (Contract Clause) – Fee owed if a contracted service is cancelled after work has begun
- Labor Call – Scheduled request for crew labor for a specific shift
- Lanyard/Credential System – System of visual passes used to identify access levels on site
- Load Sheet – Document detailing how equipment is packed and loaded for transport
- Local Crew – Crew hired at the event location rather than traveling with the production
- Location Scout – Person or process of evaluating potential venues for suitability
- Logistics Manifest – Consolidated document tracking movement of equipment and materials
- Master Carnet (International Touring) – Customs document allowing equipment to cross borders temporarily without duty
- Master Schedule – Consolidated timeline covering all departments for an event
- Medical Standby – On-site medical personnel available during an event
- Move-In / Move-Out – General term for equipment and set arriving/leaving a venue
- Muster Point – Designated safe assembly location during an emergency evacuation
- NDA (Non-Disclosure Agreement) – Legal agreement protecting confidential production information
- On-Call Crew – Crew available to work if needed but not on a fixed schedule
- On-Site Coordinator – Person managing logistics and communication at the venue in real time
- Overhead Cost – Indirect costs (insurance, admin, etc.) factored into a production budget
- Overtime Rate (Crew) – Pay rate applied for hours worked beyond a standard shift
- Pack List – Itemized checklist of equipment to be packed for an event
- Parking Plan (Event Logistics) – Coordinated plan for vehicle and truck parking during an event
- Payment Milestones – Scheduled partial payments tied to specific project stages
- Payment Terms – Agreed timeline and method for invoicing and payment
- Permit (Event Permit) – Official authorization required to legally hold an event
- Permit Application – Formal process of applying for required local event permits
- Post-Event Report – Summary document reviewing an event’s outcomes and lessons learned
- Post-Production Meeting – Meeting held after an event to review performance and issues
- Pre-Advance Call – Initial planning call held before the formal advance process begins
- Pre-Show Checklist – List of tasks to confirm are complete before doors open
- Production Assistant – Entry-level support role assisting across production departments
- Production Budget – Financial plan detailing all projected costs for a production
- Production Office – On-site office space used to coordinate production logistics
- Production Timeline – Overall schedule mapping every phase of a production
- Production Village (Backstage Area) – Cluster of backstage support facilities like offices, greenrooms, and storage
- Quote (Vendor Quotation) – Formal price proposal submitted by a vendor
- Rate Card – Standardized pricing document for services or equipment
- Reconciliation (Post-Event Budget) – Process of comparing actual costs to the budgeted amount after an event
- Rehearsal Schedule – Timeline of rehearsal sessions leading up to a show
- Reset (Between Sessions) – Resetting staging or equipment between back-to-back shows
- Risk Assessment – Formal evaluation of potential hazards and mitigation steps for an event
- Risk Mitigation Plan – Documented strategy for reducing identified event risks
- RFP (Request for Proposal) – Formal document soliciting vendor bids for a project
- Rider Compliance – Verification that a venue/promoter has met all technical/hospitality rider requirements
- Rooming List – List assigning hotel rooms to traveling crew or talent
- Runner (Crew Role) – Crew member handling errands and material transport during an event
- Safety Briefing – Meeting held to communicate safety procedures to crew before work begins
- Scheduling Conflict – Overlap between two commitments that must be resolved in planning
- Scope of Work – Document defining exactly what services/deliverables are included in a contract
- Security Detail – Personnel assigned to manage safety and access at an event
- Set Change – Transition involving moving or altering the physical set between segments
- Shift Schedule – Timetable dividing crew working hours into defined shifts
- Sign-Off Sheet – Document used to confirm approval or completion of a task/stage
- Site Access Hours – Approved hours during which a venue permits crew on site
- Site Map – Overview diagram of an entire event site, including all zones
- Site Plan Approval – Formal approval of a proposed event layout by venue or authorities
- Sound Check Schedule – Timed slots allocated for each act’s sound check
- Sound Curfew – Time restriction after which amplified sound must stop, often set by local regulation
- Spec Sheet (Vendor Specs) – Document detailing technical specifications of equipment offered by a vendor
- Sponsor Activation Area – Designated space where sponsors engage attendees directly
- Staff Briefing – Meeting used to inform staff of event details and responsibilities
- Stage Deck – Modular platform sections used to build a stage
- Stagehand – General crew member handling physical stage tasks
- Staging Area – Space used to organize equipment or people before deployment
- Standby Crew – Additional crew held in reserve in case of need during an event
- Standby Generator (Power Backup) – Backup generator ready to provide power if the main supply fails
- Storage/Warehouse Logistics – Coordination of equipment storage between or during productions
- Sub-Contractor Agreement – Contract governing a subcontractor’s scope and terms on a project
- Supplier Coordination – Managing communication and delivery timing across multiple vendors
- Talent Handler – Person responsible for guiding and assisting performers on site
- Tear Down (Strike) – Dismantling and removing all production equipment after an event
- Tech Table – Dedicated table position for technical crew (e.g. lighting/sound programmers) during a show
- Ticketing Coordination – Managing ticket sales, access, and entry logistics for an event
- Timeline Buffer – Extra time built into a schedule to absorb delays
- Trucking Schedule – Coordinated timing for transport trucks arriving/departing a venue
- Union Rules (Crew Labor) – Labor regulations governing unionized crew work conditions
- Vendor Contract – Formal agreement outlining a vendor’s services and terms
- Vendor Onboarding – Process of formally engaging and briefing a new vendor
- Venue Capacity – Maximum permitted occupancy of a venue
- Venue Load-In Restrictions – Specific limitations a venue imposes on load-in access, timing, or method
- Venue Manager – Venue staff member responsible for coordinating with the visiting production
- Volunteer Coordination – Managing volunteer staff schedules and responsibilities
- Waiver Form – Legal document releasing liability, often signed by attendees or participants
- Walkie Assignment – Distribution and channel assignment of two-way radios to crew
- Walkthrough Checklist – Checklist used during a venue walkthrough to confirm requirements
- Wardrobe Call – Scheduled time for costume/wardrobe fittings or checks
- Weather Contingency – Backup plan addressing potential weather disruption to an event
- Work Call (Crew Shift) – Scheduled block of time crew are called in to work
- Wrap (End of Production Day) – Formal end of the working day’s production activities
- Zone Coordination – Managing logistics and communication across distinct areas of a large event
- Clear Comms – Working intercom communication
- Go Cue – Instruction to execute an action
- Standby – Prepare for upcoming action
- Comms Pack – Wireless communication device
- IFB (Interruptible Foldback) – Communication system for presenters
- Talkback – Crew communication system
- Channel (Comms) – A designated frequency or line used by a specific department or team
- Cue Light – Visual (often red/green) signal used to cue performers or crew silently
- Hand Signals – Non-verbal cues used when radio communication isn’t practical
- Radio Check – Quick test to confirm a comms unit is transmitting and receiving clearly
- Repeater – Device that extends radio range by rebroadcasting a signal
- Two-Way Radio – Handheld radio used for crew communication during load-in, show, and load-out
- Affirmative – Radio protocol term meaning “yes”
- All Clear – Radio call indicating a situation is resolved or safe
- Antenna Gain – Measurement of how effectively an antenna focuses radio signal
- Base Station (Radio) – Fixed radio unit used as a central communication point
- Battery Pack (Radio) – Removable power source for portable radios
- Belt Pack (Intercom) – Wearable intercom unit connecting a headset to the comms system
- Broadcast Intercom – Professional wired/wireless intercom system used in TV/live production
- Call Sign – Identifying name or code used by a person or channel on comms
- Channel Assignment Sheet – Document listing which department uses which comms channel
- Clear (End of Transmission) – Radio call indicating a conversation has ended
- Comms Check – Verifying that all comms units are functioning before a show
- Copy That – Radio acknowledgment confirming a message was received and understood
- Coordinator Line (Comms Channel) – Dedicated channel used by production coordinators
- Digital Intercom Matrix – Networked intercom system allowing flexible routing between many users
- Direct Line (Point-to-Point Comms) – Dedicated communication line between two specific parties
- Dispatch (Radio Term) – Central point coordinating and directing radio communication
- Dual Channel Radio – Radio capable of monitoring or switching between two channels
- Duplex Communication – Two-way communication allowing simultaneous talk and listen
- Earpiece (IFB/Comms) – In-ear device used to receive audio from a comms or IFB system
- Encrypted Radio Channel – Radio channel using encryption to prevent unauthorized listening
- Frequency Coordination (Comms) – Planning radio channel assignments to avoid interference between departments
- Full Duplex Intercom – Intercom system allowing simultaneous two-way conversation without keying
- Half Duplex Radio – Radio system where only one party can transmit at a time
- Handheld Transceiver – Portable two-way radio unit
- Headset Mic (Comms) – Microphone integrated into a comms headset
- Hot Mic – A microphone left open and actively transmitting, sometimes unintentionally
- Intercom Beltpack – See Belt Pack — wearable intercom interface unit
- Intercom Matrix – Central hardware routing communication between multiple intercom stations
- Interference (Radio) – Unwanted signal disrupting clear radio communication
- Key Up (Push to Talk) – Activating a radio’s transmit function
- Line of Sight (Radio) – Radio range dependent on an unobstructed path between units
- Listen-Only Channel – Comms channel configured to receive audio without transmit capability
- Loop Through (Intercom) – Passing an intercom signal through one device to another
- Master Station (Intercom) – Central control point of a wired intercom system
- Mic Muting (Comms) – Temporarily disabling a microphone on a comms channel
- Mute Group (Comms) – Group of comms channels that can be muted together
- Net (Radio Network) – A defined group of radios operating on the same channel
- Open Mic (Comms Etiquette) – Practice of leaving a mic active for ongoing communication
- Over (Radio Protocol Term) – Indicates the speaker has finished and is awaiting a reply
- Party Line (Comms System) – Shared comms channel where all users hear each other simultaneously
- Phonetic Alphabet – Standardized word system (Alpha, Bravo, Charlie…) used to clarify letters over radio
- Point-to-Point Radio – Direct radio link between two fixed locations
- Priority Channel (Comms) – Reserved channel for urgent or high-priority communication
- Private Line (Selective Calling) – Radio feature filtering out traffic from other users on the same frequency
- Program Feed (IFB) – Live program audio sent to an IFB earpiece, often mixed with cues
- Push to Talk (PTT) – Button used to activate radio transmission
- Radio Frequency Coordination – Overall management of RF spectrum use across an event
- Radio Silence – Deliberate suspension of non-essential radio traffic
- Range (Radio Coverage) – Effective distance a radio system can transmit and receive
- Receiver Sensitivity (Radio) – A radio’s ability to pick up weak signals
- Relay (Comms) – Passing a message from one comms user to another
- Repeater Tower – Fixed structure housing a repeater to extend radio coverage
- Roger (Radio Acknowledgment) – Radio term confirming a message was received
- Say Again (Radio Request) – Request for a message to be repeated
- Scan Mode (Radio) – Radio feature cycling through channels to detect activity
- Selective Call – Radio feature allowing a call to reach only a specific unit
- Simplex Communication – Radio communication where only one party can transmit at a time on one frequency
- Squelch – Radio setting that mutes background noise when no signal is present
- Standby Channel – Reserved backup channel in case the primary comms channel fails
- Sub-Channel (Radio) – Secondary channel nested within a broader radio system
- Surveillance Earpiece – Discreet earpiece used with security or covert comms systems
- Transceiver – Combined transmitter and receiver in a single radio unit
- Transmit Power – Output strength of a radio’s transmitted signal
- UHF Radio – Ultra High Frequency radio band, common for short-range professional use
- VHF Radio – Very High Frequency radio band, offering longer range than UHF
- Volume Limiter (Headset Safety) – Feature protecting hearing by capping maximum comms headset output
- Wired Intercom System – Comms system connected via physical cable rather than wireless
- Wireless Intercom System – Comms system transmitting audio without physical cabling
- Zone Paging – Public address system feature allowing announcements to specific areas only
This AV glossary breaks down commonly used terms in live sound, video production, lighting design, and event production to help beginners and professionals speak the same language.
Live event production is built around communication. Whether you’re mixing monitors, operating cameras, programming lighting, or managing productions, understanding the AV glossary allows teams to work faster, more safely, and more efficiently.
As you spend more time working events, you’ll discover that learning the language of production is just as important as learning the equipment itself.